平面、插画与视觉传达设计 Orfeo and Euridice Videogames 由 Paolo Iarossi The design has been developed in two directions, it is the focal point that creates the difference between the two opposing factions. For humans, design is composed of well-defined and clean forms. The choice of rigorous and clear shapes is functional to the interpretation of the world in which the protagonists find themselves, completely opposed to the design of their enemies both in materials and shapes, in fact the latter have a much more bionic and deformed design.
A' Design Award 铜奖 获奖作品
Orfeo and Euridice Videogames 由 Paolo Iarossi 创作,是 A' 平面、插画与视觉传达设计奖 的获奖作品。Orfeo and Euridice Videogames 于 2020 荣获 A' Design Award 铜奖,与其他出色设计一同在 Design Award - Winners 展示。探索项目详情,发现 Paolo Iarossi 的其他作品,了解 Orfeo and Euridice Videogames 为何能在众多参赛设计中独树一帜。
关于 Orfeo and Euridice
平面、插画与视觉传达设计 Orfeo and Euridice Videogames 由 Paolo Iarossi The design has been developed in two directions, it is the focal point that creates the difference between the two opposing factions. For humans, design is composed of well-defined and clean forms. The choice of rigorous and clear shapes is functional to the interpretation of the world in which the protagonists find themselves, completely opposed to the design of their enemies both in materials and shapes, in fact the latter have a much more bionic and deformed design. Orfeo and Euridice 荣获 A' Design Award 铜奖,这是 A' Design Award & Competition 的一项备受尊重的荣誉。A' Design Award 铜奖 获奖作品将新颖的想法与娴熟的创新融为一体,由大型评审团经过公平、公正、择优且公正无私的学术评审,选为各自类别中富有价值的参赛作品。评审依据预先制定并公开的评价标准,依循盲审同行评议流程,对提名项目进行投票。
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